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Three doors. Who goes in first?

A party game of suspicious rooms and very bad ideas. Inspect the doors, argue with your team, vote — and then somebody has to walk in.

DOOR A 848 DOOR B 395 DOOR C 774
Play free now
1–8 playersNo download, no accountMicrophone recommended
How a level plays

Look. Argue. Somebody goes in.

Every level is three doors. Behind each one is a room: some are harmless, some react to something. Nothing tells you which, or to what.

Looking into a room from the doorway: a long tiled room with an exit at the far end
01 · Inspect

Read the room

Peek in from the doorway, throw a rubber ball inside, check your gear. Readings only show to whoever carries the gadget — so talk.

Four test subjects in the junction between three coloured doors: A, B and C
02 · Vote

Pick a door

Point, wave, accuse, plead. The team votes. Whoever went in first last time — and lived — gets a double vote.

A test subject frozen in a block of ice in the middle of a room; the rest of the team watches from the doorway
03 · Go in

Who's first?

The door opens. Someone has to step inside and reach the far door. Make it, and everyone follows. Don't, and you pick again — one subject lighter.

Subject 03 frozen solid inside a room while the rest of the team watches from the entrance
Subject 03 didn't make it
The rooms

Every room has a rule. Nobody tells you which.

  • You only see what happened

    Frost, a thud, a scorch mark. Never why. Working it out is the game.

  • Safe rooms look guilty too

    Every room is dressed to scare you. The harmless one included.

  • Your microphone is part of the game

    Some rooms hear the real world. A joke cough from the doorway can be the end of your friend.

  • Cartoon deaths, real consequences

    Get caught and you're out for the run — but you still get to watch your team argue without you.

Better with friends

Send a link. Start arguing.

Create a room, share the invite link, and everyone joins from the browser. Quick Play drops you in with strangers. Late? You join the team at the next level.

03Rivet

"I'm not going first again."

17Bolt

"The thermometer says… something."

24Magnet

*coughs*

41Spring

"Why did you cough."

Six test subjects lined up in the starting room in front of the three doors
Up to 8 subjects · room code + invite link
Early access

Two levels. Get out together.

We're starting small and getting every room right. Clear both levels and the last door opens.

Level 1

The waiting room

Three doors, one of them harmless. Learn to read a room — and your teammates.

Level 2

The last door

Fewer of you, harder choices. Survive it and you escape.

Free · no download · no account

Somebody has to go first.

Grab a few friends, open the link, turn on your mic.

WASD walk · Shift tiptoe · E look · F vote · T chat · V cough · M mic · 1–4 gestures